Isometric Game
Overview
Create a 2.5D game that runs on a Playstation 2 running Linux.
Description
In this game the objective is to stop the enemies from reaching the players end of the field. Once one enemy reaches the players end of the field it is game over. The player is restricted to only moving along the end zone of the playing field and has slow moving projectiles which moves linearly towards the enemies end of the playing field. If a projectile collides with the enemy they must start the run all over again, however they gain a slightly faster moving speed each time. The objective is to survive as many waves of enemies as possible.
Details
Category | Details |
Software used | Notepad++, make |
Target Platform | Linux Playstation 2 development kit |
Language(s) used | C++ |