Particle Effect Scene
Overview
A 3D scene drawn using DirectX10 demonstrating a rain effect implemented in shader code.
Description
This programs demonstrates: the use of DirectX 10 to render a landscape through the use of a height map, the ability to take mouse input and use it to change the look at position of a camera in the scene (it also contains the ability to change the position of camera using the keyboard but this is not demonstrated), the use of a Skybox and the ability to write shader code to create particles effects.
Details
Category | Details |
Software used | Visual Studio 2010 |
Framework/libraries used | DirectX 10 |
Target Platform | Windows 7 |
Language(s) used | C++, HLSL |